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  • This is an example bash script wrapper example for executing commands pre and post Wah!Cade execution == Bash Script ==
    409 bytes (55 words) - 03:13, 9 January 2011
  • # Save this script as 70-wminput.rules == Script ==
    827 bytes (127 words) - 07:36, 5 February 2011
  • == passthru.sh bash script as a loader/wrapper == Would the bash script technique discussed in [http://www.anti-particle.com/forum_phpbb3/viewtopic
    359 bytes (59 words) - 14:22, 12 January 2011
  • ...he script itself is very much in an alpha state, use at your own risk. The script will run over a single directory while reading a dat file (it does not recu # Save the script below to <filename>.py
    2 KB (263 words) - 04:15, 31 December 2010
  • <script name> start == Bash Script ==
    897 bytes (109 words) - 07:30, 5 February 2011
  • == Bash Script ==
    599 bytes (84 words) - 07:28, 9 February 2011
  • This script will take a RomCenter dat as input, scan the file renaming all external fil The script itself is very much in an alpha state, use at your own risk. The script will run over a single directory while reading a RomCenter dat file (it doe
    3 KB (381 words) - 04:22, 31 December 2010
  • This script will take a goodhave.txt file and directory as input, scan the file renamin The script itself is very much in an alpha state, use at your own risk. The script will run over a single directory (it does not recurse directories).
    3 KB (490 words) - 15:04, 31 December 2010
  • # Save the [[Loader:CWiid Daemon|CWiiD Daemon Control Script]] as ''/home/<user>/bin/wiid'' # Make the script executable ''chmod +x /home/<user>/bin/wiid''
    2 KB (240 words) - 22:12, 4 February 2020
  • This script addresses an issue with the broken commandline in Yabause 0.9.10. To work a The script itself is very much in an alpha state, use at your own risk.
    3 KB (410 words) - 07:31, 5 February 2011
  • ...urrently (v0.5.5) have commanline options for game loading. The autohotkey script somewhat provides this functionality. ...be present in the emulator directory, this emulator can be built using the script by passing the ''build'' option.
    6 KB (744 words) - 07:34, 5 February 2011
  • * [[Loader:CWiid Daemon|CWiiD Daemon Control Script]] * [[Loader:CWiid Daemon Alternative|CWiiD Daemon Control Script Alternative]]
    1 KB (133 words) - 21:24, 4 February 2020
  • == Bash Script == # ePSXe install script written by Franky06
    3 KB (405 words) - 01:19, 10 January 2011
  • |A script or program which starts the main program executable.
    466 bytes (73 words) - 22:12, 4 February 2020
  • ==== MAME Script ==== MAME has a script in the git repo /src/osd/sdl/taputil.sh
    5 KB (732 words) - 23:44, 5 March 2022
  • We can integrate PICO-8 with a frontend by writing a wrapper script to launch copy and launch the pod in place. See wrapper script
    4 KB (622 words) - 07:09, 30 January 2021
  • Convert startup script to unix format (fromdos) Add paramater parsing to the startup script
    2 KB (278 words) - 21:07, 4 February 2020
  • * Build script: https://github.com/mameau/mame-build-emscripten
    753 bytes (122 words) - 04:24, 28 December 2023
  • ...same way Linux programs do, and can be launched by a small run_shortcut.sh script. A variety of [[Gamepad-friendliness|controller capable]] Windows games tha
    1 KB (174 words) - 22:12, 4 February 2020
  • ...may update a Mah!Cade branch ''(linux only)'' by using the ''bzr_update'' script in the wahcade directory or ''git pull'' in the working directory for the g
    1 KB (191 words) - 21:49, 4 February 2020

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