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  • #REDIRECT [[Model 2 Emulator]]
    30 bytes (3 words) - 21:06, 4 February 2020
  • 18 bytes (2 words) - 21:06, 4 February 2020
  • ...DOS, and the longevity of DOS as a gaming platform. While a given console emulator configuration works identically for all games on the system because the har [[Category:Emulator|DosBox]][[Category:DosBox]][[Category: MS-DOS]]
    13 KB (1,809 words) - 21:07, 4 February 2020
  • * [[Emulator:retroarch-libretro4do|4do]] * [[Emulator:retroarch-libretro2048|2048]]
    4 KB (330 words) - 21:07, 4 February 2020
  • 25 bytes (3 words) - 21:06, 4 February 2020
  • ...able, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator with many advanced features. The Atari Lynx, GameBoy (Color), GameBoy Advan Mednafen is an acronym for "My Emulator Doesn't Need A Frickin' Excellent Name." <ref name="mednafen-name-link"/>
    3 KB (452 words) - 21:07, 4 February 2020
  • 20 bytes (2 words) - 21:06, 4 February 2020
  • 19 bytes (2 words) - 21:06, 4 February 2020
  • Hu-Go! is a PC Engine emulator. It is free software that runs on several operating systems, including Lin [[Category:Emulator|Hu-Go!]][[Category:Hu-Go!]][[Category:TurboGrafx16]]
    699 bytes (86 words) - 21:07, 4 February 2020
  • 22 bytes (2 words) - 21:06, 4 February 2020
  • [[Category:Emulator|Mupen64Plus]][[Category:Mupen64Plus]][[Category:Nintendo 64]]
    425 bytes (42 words) - 21:07, 4 February 2020
  • 22 bytes (2 words) - 21:06, 4 February 2020
  • ...the game Rainbow Islands (hence the name), it was later developed into an emulator that supports about 500 games. [http://rainemu.swishparty.co.uk/games/] The main focus is on emulating Taito and Jaleco games. The emulator is capable of emulating some games which MAME can't emulate.
    1 KB (196 words) - 21:07, 4 February 2020
  • 21 bytes (2 words) - 21:06, 4 February 2020
  • 18 bytes (2 words) - 21:06, 4 February 2020
  • MAME stands for "Multiple Arcade Machine Emulator". It provides a virtual environment where you can run software written for SDLMAME has once been a port of the popular MAME™ emulator to the SDL library. It ran on many different platforms, including both 32-
    2 KB (232 words) - 21:07, 4 February 2020
  • 21 bytes (2 words) - 21:06, 4 February 2020
  • 23 bytes (2 words) - 21:06, 4 February 2020
  • 19 bytes (2 words) - 21:06, 4 February 2020
  • * See our [[Emulator:Supermodel:Compiling| Compiling Supermodel]] guide. == Example Wah!Cade emulator.ini ==
    113 KB (18,064 words) - 21:07, 4 February 2020

Page text matches

  • #REDIRECT [[Emulator:Model 2 Emulator]]
    39 bytes (4 words) - 21:07, 4 February 2020
  • * [[Emulator:retroarch-libretro4do|4do]] * [[Emulator:retroarch-libretro2048|2048]]
    4 KB (330 words) - 21:07, 4 February 2020
  • A BIOS image is not required to run this emulator. * [[Emulator:JPCSP|JPCSP]]
    345 bytes (46 words) - 22:12, 4 February 2020
  • * [[Emulator:xqemu|XQEMU]] * [[Emulator:cxbx|cxbx]]
    404 bytes (47 words) - 23:25, 10 August 2019
  • Atari800 is an Atari 800, 800XL, 130XE and 5200 emulator for Unix, Amiga, MS-DOS, Atari TT/Falcon, SDL and WinCE. [[Category:Emulator]][[Category:Atari800 (Emulator)]][[Category:Atari 800]]
    633 bytes (71 words) - 22:25, 4 February 2020
  • Dolphin is an emulator for two recent Nintendo video game consoles: the GameCube and the Wii. It a Using the batch commandline switch will enable exit on escape for this emulator
    1 KB (146 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:PCSX2]]
    28 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:Rpcs3]]
    28 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:FBZX]]
    27 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:PPSSPP]]
    29 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:Stella]]
    29 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:Supermodel]]
    33 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:Xenia]]
    28 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:Gens]]
    27 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:Hatari]]
    29 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:ZSNES]]
    28 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:Hugo]]
    27 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:EPSXe]]
    28 bytes (3 words) - 21:07, 4 February 2020
  • #REDIRECT [[Emulator:Atari800]]
    31 bytes (3 words) - 22:25, 4 February 2020
  • #REDIRECT [[Emulator:JPCSP]]
    28 bytes (3 words) - 21:07, 4 February 2020

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