Search results
Jump to navigation
Jump to search
Page title matches
- #REDIRECT [[Model 2 Emulator]]30 bytes (3 words) - 21:06, 4 February 2020
- 18 bytes (2 words) - 21:06, 4 February 2020
- ...DOS, and the longevity of DOS as a gaming platform. While a given console emulator configuration works identically for all games on the system because the har [[Category:Emulator|DosBox]][[Category:DosBox]][[Category: MS-DOS]]13 KB (1,809 words) - 21:07, 4 February 2020
- * [[Emulator:retroarch-libretro4do|4do]] * [[Emulator:retroarch-libretro2048|2048]]4 KB (330 words) - 21:07, 4 February 2020
- 25 bytes (3 words) - 21:06, 4 February 2020
- ...able, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator with many advanced features. The Atari Lynx, GameBoy (Color), GameBoy Advan Mednafen is an acronym for "My Emulator Doesn't Need A Frickin' Excellent Name." <ref name="mednafen-name-link"/>3 KB (452 words) - 21:07, 4 February 2020
- 20 bytes (2 words) - 21:06, 4 February 2020
- 19 bytes (2 words) - 21:06, 4 February 2020
- Hu-Go! is a PC Engine emulator. It is free software that runs on several operating systems, including Lin [[Category:Emulator|Hu-Go!]][[Category:Hu-Go!]][[Category:TurboGrafx16]]699 bytes (86 words) - 21:07, 4 February 2020
- 22 bytes (2 words) - 21:06, 4 February 2020
- [[Category:Emulator|Mupen64Plus]][[Category:Mupen64Plus]][[Category:Nintendo 64]]425 bytes (42 words) - 21:07, 4 February 2020
- 22 bytes (2 words) - 21:06, 4 February 2020
- ...the game Rainbow Islands (hence the name), it was later developed into an emulator that supports about 500 games. [http://rainemu.swishparty.co.uk/games/] The main focus is on emulating Taito and Jaleco games. The emulator is capable of emulating some games which MAME can't emulate.1 KB (196 words) - 21:07, 4 February 2020
- 21 bytes (2 words) - 21:06, 4 February 2020
- 18 bytes (2 words) - 21:06, 4 February 2020
- MAME stands for "Multiple Arcade Machine Emulator". It provides a virtual environment where you can run software written for SDLMAME has once been a port of the popular MAME™ emulator to the SDL library. It ran on many different platforms, including both 32-2 KB (232 words) - 21:07, 4 February 2020
- 21 bytes (2 words) - 21:06, 4 February 2020
- 23 bytes (2 words) - 21:06, 4 February 2020
- 19 bytes (2 words) - 21:06, 4 February 2020
- * See our [[Emulator:Supermodel:Compiling| Compiling Supermodel]] guide. == Example Wah!Cade emulator.ini ==113 KB (18,064 words) - 21:07, 4 February 2020
Page text matches
- #REDIRECT [[Emulator:Model 2 Emulator]]39 bytes (4 words) - 21:07, 4 February 2020
- * [[Emulator:retroarch-libretro4do|4do]] * [[Emulator:retroarch-libretro2048|2048]]4 KB (330 words) - 21:07, 4 February 2020
- A BIOS image is not required to run this emulator. * [[Emulator:JPCSP|JPCSP]]345 bytes (46 words) - 22:12, 4 February 2020
- * [[Emulator:xqemu|XQEMU]] * [[Emulator:cxbx|cxbx]]404 bytes (47 words) - 23:25, 10 August 2019
- Atari800 is an Atari 800, 800XL, 130XE and 5200 emulator for Unix, Amiga, MS-DOS, Atari TT/Falcon, SDL and WinCE. [[Category:Emulator]][[Category:Atari800 (Emulator)]][[Category:Atari 800]]633 bytes (71 words) - 22:25, 4 February 2020
- Dolphin is an emulator for two recent Nintendo video game consoles: the GameCube and the Wii. It a Using the batch commandline switch will enable exit on escape for this emulator1 KB (146 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:PCSX2]]28 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:Rpcs3]]28 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:FBZX]]27 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:PPSSPP]]29 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:Stella]]29 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:Supermodel]]33 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:Xenia]]28 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:Gens]]27 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:Hatari]]29 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:ZSNES]]28 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:Hugo]]27 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:EPSXe]]28 bytes (3 words) - 21:07, 4 February 2020
- #REDIRECT [[Emulator:Atari800]]31 bytes (3 words) - 22:25, 4 February 2020
- #REDIRECT [[Emulator:JPCSP]]28 bytes (3 words) - 21:07, 4 February 2020