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  • #REDIRECT [[Configuration:Sony Playstation 2]]
    46 bytes (4 words) - 22:12, 4 February 2020
  • ...ystem RAM)<br>4 MB of eDRAM (video RAM)|Controllers=Dualshock<br>Dualshock 2<br>EyeToy}} ...is the successor to the PlayStation, and is the second installment in the PlayStation lineup of consoles. It was released on March 4, 2000 in Japan, October 26,
    2 KB (361 words) - 22:12, 4 February 2020
  • #REDIRECT [[Sony Playstation 2]]
    32 bytes (3 words) - 22:11, 4 February 2020

Page text matches

  • #REDIRECT [[Sony Playstation 2]]
    32 bytes (3 words) - 22:11, 4 February 2020
  • #REDIRECT [[Configuration:Sony Playstation 2]]
    46 bytes (4 words) - 22:12, 4 February 2020
  • ...pports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use custom resolutions up to 8192×8192, anti-alias | Playstation 2
    2 KB (211 words) - 21:36, 7 October 2021
  • ...ystem RAM)<br>4 MB of eDRAM (video RAM)|Controllers=Dualshock<br>Dualshock 2<br>EyeToy}} ...is the successor to the PlayStation, and is the second installment in the PlayStation lineup of consoles. It was released on March 4, 2000 in Japan, October 26,
    2 KB (361 words) - 22:12, 4 February 2020
  • ...CPU=16-bit, 24 channel|Sound Chip=TBA|Memory=2MB RAM, 1MB VRAM|Controllers=PlayStation Controller<br>Dual Analog Controller<br>DualShock}} ...e, and for 15 November 1995 in Australia. The console was the first of the PlayStation lineup of home video game consoles. It primarily competed with the Nintendo
    2 KB (351 words) - 12:31, 11 June 2022
  • PCSX2 - Playstation 2 console emulator PCSX2 is an emulator for the playstation 2 video game console. It is written mostly in C++, some part are in C and
    2 KB (263 words) - 11:05, 22 January 2011
  • ...s|Developer=Sony Computer Entertainment|Type=Home video game console|CPU=3.2 GHz Cell Broadband Engine with 1 PPE and 8 SPEs|GPU=550 MHz Nvidia/SCEI RSX ...orth America, and March 23, 2007, in Europe and Australia.[10][11][12] The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as par
    1 KB (192 words) - 21:57, 7 October 2021
  • ...lassified as a sixth-generation console, competing with Sony's PlayStation 2 and Nintendo's GameCube. It was also the first major console produced by an
    1 KB (167 words) - 20:45, 7 October 2021
  • ...h 32-bit ARM7 RISC CPU core, 64 channels|Memory=16 MB RAM, 8 MB video RAM, 2 MB audio RAM|Controllers=Analog<br>Keyboard<br>Arcade<br>Wheel<br>Marracas< ...the sixth generation of video game consoles, preceding Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox. The Dreamcast was Sega's final h
    3 KB (370 words) - 02:04, 14 July 2022
  • ...your inputs for player 1. To set up player 2's controls, press ALT+SHIFT+2 and repeat the process. <ref name="mednafen-doc-link"/> This will commit t The number keys are used to select save states. If you have 1 and 2 mapped to your start buttons and you want to disable the save state message
    3 KB (452 words) - 21:07, 4 February 2020
  • RPCS3 is an Playstation 3 emulator, it is in early stages of development (at this time). It is capa 2. Install --install-fw cli option or gui
    2 KB (342 words) - 01:51, 16 July 2022
  • File:Classic-bw-640x480-odyssey2.jpg|Odyssey 2<br />[http://{{SERVERNAME}}/files/layouts/emuchrist/classic_bw_640x480/odys File:Classic-bw-640x480-sonyplaystation2.jpg|Sony Playstation 2<br />[http://{{SERVERNAME}}/files/layouts/emuchrist/classic_bw_640x480/sony
    14 KB (1,889 words) - 12:23, 28 April 2011
  • ...ard encoders, such as [http://www.ultimarc.com/ipac1.html Ultimarc's I-PAC 2] PC interface, are designed work directly with MAME, and therefore send ''o * '''Emulators for post 16-bit era systems''', such as the Nintendo 64, Sony PlayStation, and beyond. These systems have controllers with upwards of 10 buttons and
    3 KB (477 words) - 18:15, 25 April 2012
  • File:Msx2-main.jpg|MSX 2<br />[http://{{SERVERNAME}}/files/layouts/emuchrist/classic_640x480/msx2_c. File:Odyssey2-main.jpg|Odyssey 2<br />[http://{{SERVERNAME}}/files/layouts/emuchrist/classic_640x480/odyssey
    13 KB (1,671 words) - 23:16, 1 May 2011
  • ...he Nintendo 64 and competed with Sony Computer Entertainment's PlayStation 2 and Microsoft's Xbox.
    2 KB (295 words) - 22:12, 4 February 2020
  • File:Ssa-Psx_TimO_fullsize.jpg|Sony Playstation<br />[//{{SERVERNAME}}/files/layouts/ssa/ssa_skins/timo-psx/TimOPSX-800x600 File:Ssa-Mikonos_psx_fullsize.JPG|Sony Playstation<br />[//{{SERVERNAME}}/files/layouts/ssa/ssa_skins/mikonos-psx/mikonos_PSX1
    18 KB (2,358 words) - 01:38, 30 April 2016
  • ...w-closed Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable as part of the seventh generation era. ...ltimately established it as the successor to the Game Boy series. On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesi
    2 KB (337 words) - 22:12, 4 February 2020
  • ....jpg|Year=1985|Manufacturer=Sega|Type=Video game console|CPU=2× Hitachi SH-2 @ 28.6 MHz|GPU=Sega/Hitachi VDP1 @ 28.63636 MHz<br>Sega/Yamaha VDP2 @ 28.63 ...he system's design in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan, but failed to sell in large
    3 KB (377 words) - 22:12, 4 February 2020
  • ...at has often been termed as a "console war" by journalists and historians.[2][3] As this contest drew increasing attention to the video game industry am ...on various online services, such as the Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam. The Genesis was succeeded by the Sega Saturn.
    4 KB (609 words) - 22:12, 4 February 2020

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