Difference between revisions of "Gamepad-friendliness"
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Gamepad-friendliness refers to a game's ability to be 100% operable using only a gaming input device such as a USB gamepad or joystick. This is a desirable feature to have when playing games in a [[HTPC]] setup, in which using a keyboard may be inconvenient. If a game requires keyboard intervention during gameplay or menu navigation, then it would not be considered gamepad-friendly. | Gamepad-friendliness refers to a game's ability to be 100% operable using only a gaming input device such as a USB gamepad or joystick. This is a desirable feature to have when playing games in a [[HTPC]] setup, in which using a keyboard may be inconvenient. If a game requires keyboard intervention during gameplay or menu navigation, then it would not be considered gamepad-friendly. | ||
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See also: [[Cabinet-friendliness]] | See also: [[Cabinet-friendliness]] |
Latest revision as of 13:19, 27 September 2011
Gamepad-friendliness refers to a game's ability to be 100% operable using only a gaming input device such as a USB gamepad or joystick. This is a desirable feature to have when playing games in a HTPC setup, in which using a keyboard may be inconvenient. If a game requires keyboard intervention during gameplay or menu navigation, then it would not be considered gamepad-friendly.
See also: Cabinet-friendliness