Difference between revisions of "Emulator:Mednafen-PC Engine CD"

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Revision as of 01:36, 18 January 2012

About

Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator with many advanced features. The Atari Lynx, GameBoy (Color), GameBoy Advance, NES, PC Engine(TurboGrafx 16), SuperGrafx, Neo Geo Pocket (Color), PC-FX, and WonderSwan (Color) are emulated.

Mednafen is an acronym for "My Emulator Doesn't Need A Frickin' Excellent Name."

Configuration

Platform Version Device Exec Type commandline_format
Linux 0.8.D CD Image (CUE file) /usr/games/mednafen D -pce.cdbios /path_to/syscard3.pce -loadcd pce "[rompath]/[name].[romext]"
Linux 0.8.D Original CD /usr/games/mednafen D -pce.cdbios /path_to/syscard3.pce -loadcd pce

Cabinet-Friendliness Tips

Reassigning Inputs

While any game is running in Mednafen, press ALT + SHIFT + 1. This will prompt you to set and confirm all of your inputs for player 1. To set up player 2's controls, press ALT + SHIFT + 2 and repeat the process. [1]

Alternatively, you can edit Mednafen's config file in a text editor. Open ~/.mednafen/mednafen.cfg. Scroll down to or search for the platform "pce", and set the desired keycodes for your inputs.

Example:

;pce, Port 1, Gamepad: II
pce.input.port1.gamepad.ii keyboard 122

Reassigning Save State Keys

The number keys are used to select save states. If you have 1 and 2 mapped to your start buttons and you want to disable the save state messages that appear when you press them, you will need to remap the save state keys. Scroll down in the mednafen.cfg file to ";Save" and make the following changes:

;Save state 1 select
command.1 keyboard 0
  
;Save state 2 select
command.2 keyboard 0

Now you can map player 1 run to the 1 key, and player 2 run to the 2 key, without conflicting with the save state selector.

Exit on ESC

ESC exits the emulator by default.

Help Menu

The help menu is accessible at any time by pressing F1.

External Links

References