Difference between revisions of "Emulator:EPSXe"

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(Created page with "[http://www.epsxe.com/ Project Homepage]")
 
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== About ==
 
[http://www.epsxe.com/ Project Homepage]
 
[http://www.epsxe.com/ Project Homepage]
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 +
== Installation ==
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# Use the [[Scripts:Installer ePSXe 1.52-alpha|Installer for ePSXe 1.52-alpha]]
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# Download the i386 or common debs for the following
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<pre>
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http://packages.ubuntu.com/en/jaunty/libgtk1.2-common
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http://packages.ubuntu.com/en/jaunty/libglib1.2ldbl
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http://packages.ubuntu.com/en/jaunty/libgtk1.2
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</pre>
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# Install the deb packages
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#:'''32bit''': ''dpkg -i <filename>''
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#:'''64bit''': ''dpkg -i --force-architecture <filename>''
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 +
== Troubleshooting ==
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''Error opening terminal: unknown.''
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The solution to this issue is to use a loader script to export TERM before loading epsxe, then configure wahcade to use the loader in place of the normal method.
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<pre>
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#!/bin/bash
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 +
HOME=/home/`whoami`
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export TERM=ansi
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 +
${HOME}/epsxe/epsxe -nogui -loadbin "$1"
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</pre>

Revision as of 01:25, 10 January 2011

About

Project Homepage

Installation

  1. Use the Installer for ePSXe 1.52-alpha
  2. Download the i386 or common debs for the following
http://packages.ubuntu.com/en/jaunty/libgtk1.2-common
http://packages.ubuntu.com/en/jaunty/libglib1.2ldbl
http://packages.ubuntu.com/en/jaunty/libgtk1.2
  1. Install the deb packages
    32bit: dpkg -i <filename>
    64bit: dpkg -i --force-architecture <filename>

Troubleshooting

Error opening terminal: unknown.

The solution to this issue is to use a loader script to export TERM before loading epsxe, then configure wahcade to use the loader in place of the normal method.

#!/bin/bash

HOME=/home/`whoami`
export TERM=ansi

${HOME}/epsxe/epsxe -nogui -loadbin "$1"