Difference between revisions of "Cabinet-Friendly DOS Games"
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− | This is a listing of DOS games that are [[cabinet-friendliness|cabinet-friendly]]. Some games are friendly | + | This is a work-in-progress listing of DOS games that are [[cabinet-friendliness|cabinet-friendly]], meaning they play well using a MAME-compatible control panel. Some games are cabinet-friendly as-is, while others require a substantial amount of keymapping in [[Emulator:DOSBox|DOSBox]]. See the tips where applicable. |
To make a suggestion for this list, please see the [http://www.anti-particle.com/forum_phpbb3/viewtopic.php?f=2&t=569&start=0 Cabinet-friendly DOSBox games] thread at the [http://www.anti-particle.com/forum_phpbb3/viewforum.php?f=2 Wah!Cade forums]. | To make a suggestion for this list, please see the [http://www.anti-particle.com/forum_phpbb3/viewtopic.php?f=2&t=569&start=0 Cabinet-friendly DOSBox games] thread at the [http://www.anti-particle.com/forum_phpbb3/viewforum.php?f=2 Wah!Cade forums]. | ||
− | {| class="wikitable" cellpadding="1" width="100%" style="border: | + | == Games Requiring No Keyboard Intervention == |
+ | |||
+ | The games in this list require no keyboard intervention at any point. | ||
+ | |||
+ | {| class="wikitable" cellpadding="1" width="100%" style="border: 2px solid darkgray;" | ||
! Title | ! Title | ||
! Year | ! Year | ||
− | ! | + | ! Developer |
! License | ! License | ||
! Description / Tips | ! Description / Tips | ||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
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|- | |- | ||
| '''Bananoid''' | | '''Bananoid''' | ||
Line 25: | Line 21: | ||
* Mouse/Trackball. | * Mouse/Trackball. | ||
* Exits automatically on game over. | * Exits automatically on game over. | ||
− | * Keymapping | + | * Keymapping "Shutdown" to ESC for quick exit is recommended. |
+ | |- | ||
+ | | '''Battle Chess''' | ||
+ | | 1988 | ||
+ | | Interplay | ||
+ | | Commericial | ||
+ | | Animated Chess simulation | ||
+ | * Trackball or mouse controlled. | ||
+ | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
|- | |- | ||
| '''Beats of Rage''' | | '''Beats of Rage''' | ||
Line 32: | Line 36: | ||
| Open Source ([http://www.senileteam.com/beatsofrage.html link]) | | Open Source ([http://www.senileteam.com/beatsofrage.html link]) | ||
| 1-2 Player side-scrolling fighter. Clone of Streets of Rage/Final Fight. | | 1-2 Player side-scrolling fighter. Clone of Streets of Rage/Final Fight. | ||
− | * Keys are redefinable. | + | * Keys are redefinable in-game. |
* Menu navigation is done using game keys. | * Menu navigation is done using game keys. | ||
− | + | * ESC exits by default | |
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|- | |- | ||
| '''Cyberdogs''' | | '''Cyberdogs''' | ||
Line 74: | Line 45: | ||
| Freeware ([http://cyberdogs2001.tripod.com/cyberdogs.htm link]) | | Freeware ([http://cyberdogs2001.tripod.com/cyberdogs.htm link]) | ||
| 1-2 Player top-down shooter. | | 1-2 Player top-down shooter. | ||
− | * Keys are redefinable. | + | * Keys are redefinable in-game. |
* Menu navigation is done using game keys. | * Menu navigation is done using game keys. | ||
− | * Keymapping Enter to 1 is recommended to start | + | * Keymapping Enter to 1 is recommended to start game using the player-1 start button. |
|- | |- | ||
| '''C-Dogs''' | | '''C-Dogs''' | ||
Line 83: | Line 54: | ||
| Freeware ([http://cyberdogs2001.tripod.com/cdogs.htm link]) | | Freeware ([http://cyberdogs2001.tripod.com/cdogs.htm link]) | ||
| 1-2 Player top-down shooter. | | 1-2 Player top-down shooter. | ||
− | * Keys are redefinable. | + | * Keys are redefinable in-game. |
* Menu navigation is done using game keys. | * Menu navigation is done using game keys. | ||
|- | |- | ||
− | | ''' | + | | '''Cybersphere / Cybersphere Plus''' |
− | | | + | | 1996/1997 |
− | | | + | | Psycon Software |
− | | Freeware ([http://www. | + | | Freeware ([http://www.classicdosgames.com/game/Cybersphere_Plus.html link]) |
− | | | + | | Ball-and-paddle game. Clone of Arkanoid. |
− | * | + | * Mouse/Trackball. |
− | * | + | * ESC returns to main menu, where exiting is easily done. |
|- | |- | ||
− | + | | '''Electro Man''' | |
− | | ''' | + | | 1993 |
− | | | + | | Epic Megagames |
− | | | + | | Freeware ([http://www.classicdosgames.com/game/Electro_Man.html link]) |
− | | Freeware ([http://www. | + | | Action / puzzle platformer. |
− | | | + | * Exiting the game requires a "Y" keystroke to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. |
− | |||
− | |||
− | |||
|- | |- | ||
| '''Executioners ''' | | '''Executioners ''' | ||
Line 114: | Line 82: | ||
* Joystick X-axis must be keymapped to D (left) and G (right). | * Joystick X-axis must be keymapped to D (left) and G (right). | ||
* Joystick buttons 1 and 2 must be keymapped to A and S respectively. | * Joystick buttons 1 and 2 must be keymapped to A and S respectively. | ||
+ | * ESC exits by default. | ||
|- | |- | ||
− | | ''' | + | | '''Galactic Battle''' |
− | | | + | | 1990 |
− | | | + | | Softdisk Publishing |
− | | | + | | Shareware ([http://www.retrocpu.com/dos/games/g/galactic_battle link]) |
− | | Space | + | | Space Invaders/Galaxian clone. |
− | + | * Keymapping "Shutdown" to ESC for quick exit is recommended. | |
− | * Keymapping | ||
− | |||
|- | |- | ||
− | | ''' | + | | '''Hard Hat Mack''' |
− | | | + | | 1983 |
− | | | + | | Electronic Arts |
− | | | + | | Commercial |
− | | Action/ | + | | Action Platform / Puzzle |
− | * | + | * Keymapping Spacebar to CTRL and Enter to Alt is recommended. |
+ | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
|- | |- | ||
| '''Jump 'n Bump''' | | '''Jump 'n Bump''' | ||
− | | | + | | 1998 |
| Brainchild Design | | Brainchild Design | ||
| Freeware ([http://brainchilddesign.com/Bottom.php?Page=Games&SubPage=JnB link]) | | Freeware ([http://brainchilddesign.com/Bottom.php?Page=Games&SubPage=JnB link]) | ||
| Multiplayer arena fighting. | | Multiplayer arena fighting. | ||
− | * LEFT/RIGHT/UP For player 1 | + | * LEFT/RIGHT/UP For player 1. |
− | * A/D/W For player 2, keymap to D/G/R | + | * A/D/W For player 2, keymap to D/G/R. |
− | * Mouse buttons control player 3 | + | * Mouse buttons control player 3. |
+ | * ESC exits by default. | ||
|- | |- | ||
| '''MsPac Pc''' | | '''MsPac Pc''' | ||
− | | | + | | 1996 |
| JROK | | JROK | ||
| Freeware ([http://www.jrok.com/games_orig.html link]) | | Freeware ([http://www.jrok.com/games_orig.html link]) | ||
Line 147: | Line 116: | ||
* No config necessary for gameplay. | * No config necessary for gameplay. | ||
* Changing options requires keyboard. | * Changing options requires keyboard. | ||
+ | * ESC exits by default. | ||
|- | |- | ||
| '''One Must Fall: 2097 ''' | | '''One Must Fall: 2097 ''' | ||
| 1994 | | 1994 | ||
| Epic MegaGames | | Epic MegaGames | ||
− | | Freeware ([http://www. | + | | Freeware ([http://www.classicdosgames.com/game/One_Must_Fall_2097.html link]) |
| 1-2 Player versus fighting. | | 1-2 Player versus fighting. | ||
* Player 1 controller is keyboard, and player 2 controller is joystick. | * Player 1 controller is keyboard, and player 2 controller is joystick. | ||
Line 159: | Line 129: | ||
* Joystick buttons 1 and 2 must be keymapped to A and S respectively. | * Joystick buttons 1 and 2 must be keymapped to A and S respectively. | ||
* Changing options requires keyboard. | * Changing options requires keyboard. | ||
+ | * Run the game with FILE0001.EXE instead of OMF.EXE to avoid the cabinet-unfriendly menu at the beginning. | ||
|- | |- | ||
| '''Pac PC ''' | | '''Pac PC ''' | ||
− | | | + | | 1997 |
| JROK | | JROK | ||
| Freeware ([http://www.jrok.com/games_orig.html link]) | | Freeware ([http://www.jrok.com/games_orig.html link]) | ||
Line 167: | Line 138: | ||
* No config necessary for gameplay. | * No config necessary for gameplay. | ||
* Changing options requires keyboard. | * Changing options requires keyboard. | ||
+ | * ESC exits by default. | ||
|- | |- | ||
| '''PC*Bert ''' | | '''PC*Bert ''' | ||
− | | | + | | 1997 |
| JROK | | JROK | ||
| Freeware ([http://www.jrok.com/games_orig.html link]) | | Freeware ([http://www.jrok.com/games_orig.html link]) | ||
Line 175: | Line 147: | ||
* No config necessary for gameplay. | * No config necessary for gameplay. | ||
* Changing options requires keyboard. | * Changing options requires keyboard. | ||
+ | * ESC exits by default. | ||
|- | |- | ||
− | | ''' | + | | '''Prince of Persia ''' |
− | | | + | | 1989 |
− | | | + | | Brøderbund |
− | | | + | | Commercial |
− | + | | Action / adventure / puzzle | |
− | * | + | * Keymapping "Shutdown" to ESC for quick exit is recommended. |
− | |||
− | |||
|- | |- | ||
| '''Round42 ''' | | '''Round42 ''' | ||
Line 191: | Line 162: | ||
| Lo-res shooter. Space Invaders/Galaxian clone. | | Lo-res shooter. Space Invaders/Galaxian clone. | ||
* Keymap F1 to CTRL, F2 to ALT | * Keymap F1 to CTRL, F2 to ALT | ||
− | * Keymapping | + | * Keymapping "Shutdown" to ESC for quick exit is recommended. |
|- | |- | ||
− | | ''' | + | | '''Spot''' |
− | | | + | | 1990 |
− | | | + | | Virgin Mastertronic |
− | | | + | | Commericial |
− | | Multi-player | + | | Multi-player puzzle / Ataxx clone |
− | * Trackball | + | * Trackball or mouse controlled. |
− | + | * Keymapping "Shutdown" to ESC for quick exit is recommended. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | * Keymapping | ||
|- | |- | ||
| '''TerraFire ''' | | '''TerraFire ''' | ||
− | | 1997 | + | | 1997, 2004 |
| Ort Software | | Ort Software | ||
| Freeware ([http://www.ortsoftware.com/tf.html link]) | | Freeware ([http://www.ortsoftware.com/tf.html link]) | ||
| Multi-directional flying shooter. Plays like Asteroids. | | Multi-directional flying shooter. Plays like Asteroids. | ||
− | * Up arrow thrusts, but | + | * Keys are redefinable in-game. |
+ | * Up arrow thrusts, but redefining to ALT is recommended. | ||
|- | |- | ||
| '''Tyrian/Tyrian 2000 ''' | | '''Tyrian/Tyrian 2000 ''' | ||
| 1995/1999 | | 1995/1999 | ||
| Eclipse | | Eclipse | ||
− | | Freeware ([http://www. | + | | Freeware ([http://www.classicdosgames.com/game/Tyrian_2000.html link]) |
| 1-2 Player vertical-scrolling flying shooter. | | 1-2 Player vertical-scrolling flying shooter. | ||
+ | * Main menu may be fully navigated with a trackball. | ||
* Player 1 controller is keyboard, and player 2 controller is joystick. | * Player 1 controller is keyboard, and player 2 controller is joystick. | ||
− | * Keys are redefinable. | + | * Keys are redefinable in-game. |
* Joystick Y-axis must be keymapped to R (up) and F (down). | * Joystick Y-axis must be keymapped to R (up) and F (down). | ||
* Joystick X-axis must be keymapped to D (left) and G (right). | * Joystick X-axis must be keymapped to D (left) and G (right). | ||
* Joystick buttons 1 and 2 must be keymapped to A and S respectively. | * Joystick buttons 1 and 2 must be keymapped to A and S respectively. | ||
* The '''timed''' option must be set to '''false''' in the dosbox conf file. | * The '''timed''' option must be set to '''false''' in the dosbox conf file. | ||
+ | |} | ||
+ | |||
+ | == Games Requiring Some Keyboard Intervention == | ||
+ | |||
+ | The games in this list cannot be played without at least one instance of keyboard intervention. In most cases the intervention is limited to game saves, high-score entry, or option configurations. | ||
+ | |||
+ | {| class="wikitable" cellpadding="1" width="100%" style="border: 2px solid darkgray;" | ||
+ | ! Title | ||
+ | ! Year | ||
+ | ! Developer | ||
+ | ! License | ||
+ | ! Description / Tips | ||
+ | |- | ||
+ | | '''Alien Carnage''' | ||
+ | | 1993 | ||
+ | | Apogee | ||
+ | | Freeware ([http://www.3drealms.com/news/2007/05/alien_carnage_freeware.html link]) | ||
+ | | Action platformer. | ||
+ | * Basic movement and action keys are redefinable in-game. | ||
+ | * Other hotkeys are not redefinable, but could be keymapped. | ||
+ | * Game saves and high score entry require the keyboard. | ||
+ | * Exiting the game requires a keystroke prompt to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
+ | |- | ||
+ | | '''Bio Menace'''<br \>Episodes 1, 2, & 3 | ||
+ | | 1993 | ||
+ | | Apogee | ||
+ | | Freeware ([http://www.3drealms.com/menace/ link]) | ||
+ | | Action platformer. | ||
+ | * Game saves and high score entry require the keyboard. | ||
+ | * Keys are redefinable in-game. | ||
+ | * Exiting the game requires a "Y" keystroke to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
+ | |- | ||
+ | | '''Classic Jumpman''' | ||
+ | | 2001 | ||
+ | | Ingenieurbüro FRANKE | ||
+ | | Freeware ([http://www.icfs.de/english/jumpman.html link]) | ||
+ | | Action / puzzle platformer. Clone of Jumpman. | ||
+ | * Levels/difficultly selected by typing 1-9 on keyboard. | ||
+ | * Spacebar jumps, but keymapping to CTRL is recommended. | ||
+ | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
+ | * High score entry requires the keyboard. | ||
+ | * Extra game modes & options require keyboard. | ||
+ | |- | ||
+ | | '''Commander Keen: Invasion of the Vorticons''' | ||
+ | | 1990 | ||
+ | | Apogee / id Software | ||
+ | | Shareware ([http://www.3drealms.com/downloads.html link]) | ||
+ | | Action platformer. | ||
+ | * Game saves and high score entry require the keyboard. | ||
+ | * Exiting the game requires a keystroke prompt to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
+ | |- | ||
+ | | '''Commander Keen IV: Goodbye, Galaxy!''' | ||
+ | | 1991 | ||
+ | | Apogee / id Software | ||
+ | | Shareware ([http://www.3drealms.com/downloads.html link]) | ||
+ | | Action platformer. | ||
+ | * Game saves and high score entry require the keyboard. | ||
+ | * Keys are redefinable in-game. | ||
+ | * Exiting the game requires a "Y" keystroke to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
+ | |- | ||
+ | | '''Commander Keen VI: Aliens Ate my Baby Sitter''' | ||
+ | | 1991 | ||
+ | | id Software | ||
+ | | Commercial | ||
+ | | Action platformer. | ||
+ | * Game saves and high score entry require the keyboard. | ||
+ | * Keys are redefinable in-game. | ||
+ | * Exiting the game requires a "Y" keystroke to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
+ | |- | ||
+ | | '''Commander Keen: Keen Dreams''' | ||
+ | | 1991 | ||
+ | | Softdisk Publishing / id Software | ||
+ | | Shareware ([http://www.classicdosgames.com/game/Keen_Dreams.html link]) | ||
+ | | Action platformer. | ||
+ | * 5 key is required at the start to begin the game. This is conveniently mapped to player 1 coin. | ||
+ | * Keys are redefinable in-game. | ||
+ | * Main menu may be fully navigated with a trackball. | ||
+ | * Game saves and high score entry require the keyboard. | ||
+ | |- | ||
+ | | '''Dangerous Dave''' | ||
+ | | 1990 | ||
+ | | Softdisk Publishing | ||
+ | | Freeware ([http://www.classicdosgames.com/game/Dangerous_Dave.html link]) | ||
+ | | Action platformer. | ||
+ | * High score entry requires the keyboard. | ||
+ | * Exiting the game requires a keystroke prompt to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
+ | |- | ||
+ | | '''Dangerous Dave in the Haunted Mansion''' | ||
+ | | 1991 | ||
+ | | Softdisk Publishing / id Software | ||
+ | | Commercial | ||
+ | | Action platformer. | ||
+ | * Keys are redefinable in-game. | ||
+ | * Exiting the game requires a keystroke prompt to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
+ | |- | ||
+ | | '''Digger Remastered''' | ||
+ | | 2001 | ||
+ | | Andrew Jenner | ||
+ | | Freeware ([http://www.digger.org link]) | ||
+ | | Clone of Dig Dug/Mr. Do! This is ''not'' the original 1983 version by Windmill Software. This is an enhanced remake. | ||
+ | * Keymapping F10 to ESC for to exit is recommended. | ||
+ | * Keymapping F1 to CTRL to shoot is recommended. | ||
+ | * High score entry requires the keyboard. | ||
+ | * Run "DIGGER /C" to play the game with its original CGA graphics. | ||
+ | |- | ||
+ | | '''Galactix ''' | ||
+ | | 1992 | ||
+ | | Cygnus Studios | ||
+ | | Freeware ([http://www.dosgamesarchive.com/download/galactix link]) | ||
+ | | Space shooter. Galaxian/Galaga clone. | ||
+ | * Mouse/Trackball controlled. | ||
+ | * Keymapping B to L-Shift for megabomb is recommended. | ||
+ | * High score entry requires the keyboard. | ||
+ | |- | ||
+ | | '''God of Thunder''' | ||
+ | | 1993 | ||
+ | | Adept Software | ||
+ | | Freeware ([http://www.adeptsoftware.com/got/ link]) | ||
+ | | Action/adventure. Zelda clone. | ||
+ | * Name entry requires the keyboard. | ||
+ | |- | ||
+ | | '''Jazz Jackrabbit''' | ||
+ | | 1994 | ||
+ | | Epic MegaGames | ||
+ | | Shareware ([http://www.dosgamesarchive.com/download/jazz-jackrabbit link]) | ||
+ | | Action shooter/platformer. | ||
+ | * Keys are redefinable in-game. | ||
+ | * Game saves and high score entry require the keyboard. | ||
+ | |- | ||
+ | | '''Kiloblaster''' | ||
+ | | 1992 | ||
+ | | Epic MegaGames | ||
+ | | Freeware ([http://www.classicdosgames.com/game/Kiloblaster.html link]) | ||
+ | | Space shooter. Galaxian/Galaga clone. | ||
+ | * High score entry requires the keyboard. | ||
+ | |- | ||
+ | | '''Raptor: Call of the Shadows ''' | ||
+ | | 1994 | ||
+ | | Apogee / Cygnus Studios | ||
+ | | Shareware ([http://www.3drealms.com/downloads.html link]) | ||
+ | | Vertical-scrolling flying shooter. | ||
+ | * Keys are redefinable by running SETUP.EXE. | ||
+ | * Main menu may be fully navigated with a trackball. | ||
+ | * Name/codename entry at start of game requires a keyboard. | ||
+ | |- | ||
+ | | '''Scorched Earth: The Mother of All Games ''' | ||
+ | | 1991-1995 | ||
+ | | Wendell Hicken | ||
+ | | Freeware ([http://whicken.com/scorch/index.html link]) | ||
+ | | Multi-player turn-based tank strategy. | ||
+ | * Trackball/mouse controlled. | ||
+ | * Name entry requires keyboard. | ||
+ | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
+ | |- | ||
+ | | '''SkyRoads ''' | ||
+ | | 1993 | ||
+ | | Bluemoon Software | ||
+ | | Freeware ([http://www.bluemoon.ee/history/skyroads link]) | ||
+ | | 3D puzzle / obstacle course. | ||
+ | * Keymapping Enter to 1 is recommended to start game using the player-1 start button. | ||
+ | * Spacebar jumps, but keymapping to CTRL is recommended. | ||
+ | * Also trackball or mouse controlled. | ||
+ | * High score entry requires keyboard. | ||
+ | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
+ | |- | ||
+ | | '''Stargunner''' | ||
+ | | 1996 | ||
+ | | Apogee | ||
+ | | Freeware ([http://www.3drealms.com/stargunner link]) | ||
+ | | Side-scrolling space shooter (think R-Type, Gradius). | ||
+ | * Main menu may be fully navigated with a trackball. | ||
+ | * Keys are redefinable in-game. | ||
+ | * High score entry requires keyboard. | ||
|- | |- | ||
| '''Wacky Wheels''' | | '''Wacky Wheels''' | ||
Line 235: | Line 370: | ||
| Apogee / Beavis Soft | | Apogee / Beavis Soft | ||
| Shareware ([http://www.3drealms.com/wacky/ link]) | | Shareware ([http://www.3drealms.com/wacky/ link]) | ||
− | | Arcade kart racing. Clone of Mario Kart SNES. | + | | Arcade kart racing. Clone of Mario Kart SNES. |
− | * | + | * Basic movement and action keys are redefinable by running SETUP.EXE. |
+ | * Giggle keys are not redefinable, and must be keymapped. | ||
* Menu navigation is done using game keys. | * Menu navigation is done using game keys. | ||
* High score entry requires keyboard. | * High score entry requires keyboard. | ||
|} | |} | ||
+ | |||
+ | == Disqualified Suggestions == | ||
+ | |||
+ | The titles listed here were suggestions found to not provide a cabinet-friendly experience. Comments are provided to indicate why not. | ||
+ | |||
+ | * '''Mega Man''' - Basic movement and actions may be remapped easily. However, the weapons menu requires a keystroke of the letter of the desired weapon (P-Plasma, V-Volt Shield, ESC to close) for each available weapon. Each of these keys ''could'' be mapped to an unused cabinet button, but you will quickly run out of buttons this way, and the experience won't be enjoyable. The configuration menu before the title screen is also annoying to navigate. | ||
+ | * '''Mega Man 3''' - Same reasoning as given for Mega Man, but add three more buttons for three more weapons. | ||
+ | * '''Monster Bash''' - The options on the main menu are only selectable by typing the first letter of the desired option. | ||
+ | |||
+ | == Not Yet Reviewed == | ||
+ | |||
+ | This space is reserved for suggested titles that have not yet been reviewed for cabinet-friendliness. | ||
+ | |||
+ | * Avoid the Noid | ||
+ | * Freddy's Rescue Round up. | ||
+ | * Beetlejuice | ||
+ | * Galacta: The Battle for Saturn | ||
== External Links == | == External Links == | ||
* [http://en.wikipedia.org/wiki/Index_of_MS-DOS_games Index of MS-DOS games] on Wikipedia. | * [http://en.wikipedia.org/wiki/Index_of_MS-DOS_games Index of MS-DOS games] on Wikipedia. |
Latest revision as of 19:44, 7 May 2012
This is a work-in-progress listing of DOS games that are cabinet-friendly, meaning they play well using a MAME-compatible control panel. Some games are cabinet-friendly as-is, while others require a substantial amount of keymapping in DOSBox. See the tips where applicable.
To make a suggestion for this list, please see the Cabinet-friendly DOSBox games thread at the Wah!Cade forums.
Games Requiring No Keyboard Intervention
The games in this list require no keyboard intervention at any point.
Title | Year | Developer | License | Description / Tips |
---|---|---|---|---|
Bananoid | 1989 | William Rieder | Freeware (link) | Horizontal-scrolling ball-and-paddle game. Clone of Arkanoid.
|
Battle Chess | 1988 | Interplay | Commericial | Animated Chess simulation
|
Beats of Rage | 2003 | Senile Team | Open Source (link) | 1-2 Player side-scrolling fighter. Clone of Streets of Rage/Final Fight.
|
Cyberdogs | 1994 | Ronny Wester | Freeware (link) | 1-2 Player top-down shooter.
|
C-Dogs | 1997-1999 | Ronny Wester | Freeware (link) | 1-2 Player top-down shooter.
|
Cybersphere / Cybersphere Plus | 1996/1997 | Psycon Software | Freeware (link) | Ball-and-paddle game. Clone of Arkanoid.
|
Electro Man | 1993 | Epic Megagames | Freeware (link) | Action / puzzle platformer.
|
Executioners | 1992 | Bloodlust Software | Freeware (link) | 1-2 Player side-scrolling fighter. Clone of Streets of Rage/Final Fight.
|
Galactic Battle | 1990 | Softdisk Publishing | Shareware (link) | Space Invaders/Galaxian clone.
|
Hard Hat Mack | 1983 | Electronic Arts | Commercial | Action Platform / Puzzle
|
Jump 'n Bump | 1998 | Brainchild Design | Freeware (link) | Multiplayer arena fighting.
|
MsPac Pc | 1996 | JROK | Freeware (link) | Ms. Pac Man clone.
|
One Must Fall: 2097 | 1994 | Epic MegaGames | Freeware (link) | 1-2 Player versus fighting.
|
Pac PC | 1997 | JROK | Freeware (link) | Pac Man clone.
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PC*Bert | 1997 | JROK | Freeware (link) | Q*Bert clone.
|
Prince of Persia | 1989 | Brøderbund | Commercial | Action / adventure / puzzle
|
Round42 | 1986 | Elven Software | Shareware (link) | Lo-res shooter. Space Invaders/Galaxian clone.
|
Spot | 1990 | Virgin Mastertronic | Commericial | Multi-player puzzle / Ataxx clone
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TerraFire | 1997, 2004 | Ort Software | Freeware (link) | Multi-directional flying shooter. Plays like Asteroids.
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Tyrian/Tyrian 2000 | 1995/1999 | Eclipse | Freeware (link) | 1-2 Player vertical-scrolling flying shooter.
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Games Requiring Some Keyboard Intervention
The games in this list cannot be played without at least one instance of keyboard intervention. In most cases the intervention is limited to game saves, high-score entry, or option configurations.
Title | Year | Developer | License | Description / Tips |
---|---|---|---|---|
Alien Carnage | 1993 | Apogee | Freeware (link) | Action platformer.
|
Bio Menace Episodes 1, 2, & 3 |
1993 | Apogee | Freeware (link) | Action platformer.
|
Classic Jumpman | 2001 | Ingenieurbüro FRANKE | Freeware (link) | Action / puzzle platformer. Clone of Jumpman.
|
Commander Keen: Invasion of the Vorticons | 1990 | Apogee / id Software | Shareware (link) | Action platformer.
|
Commander Keen IV: Goodbye, Galaxy! | 1991 | Apogee / id Software | Shareware (link) | Action platformer.
|
Commander Keen VI: Aliens Ate my Baby Sitter | 1991 | id Software | Commercial | Action platformer.
|
Commander Keen: Keen Dreams | 1991 | Softdisk Publishing / id Software | Shareware (link) | Action platformer.
|
Dangerous Dave | 1990 | Softdisk Publishing | Freeware (link) | Action platformer.
|
Dangerous Dave in the Haunted Mansion | 1991 | Softdisk Publishing / id Software | Commercial | Action platformer.
|
Digger Remastered | 2001 | Andrew Jenner | Freeware (link) | Clone of Dig Dug/Mr. Do! This is not the original 1983 version by Windmill Software. This is an enhanced remake.
|
Galactix | 1992 | Cygnus Studios | Freeware (link) | Space shooter. Galaxian/Galaga clone.
|
God of Thunder | 1993 | Adept Software | Freeware (link) | Action/adventure. Zelda clone.
|
Jazz Jackrabbit | 1994 | Epic MegaGames | Shareware (link) | Action shooter/platformer.
|
Kiloblaster | 1992 | Epic MegaGames | Freeware (link) | Space shooter. Galaxian/Galaga clone.
|
Raptor: Call of the Shadows | 1994 | Apogee / Cygnus Studios | Shareware (link) | Vertical-scrolling flying shooter.
|
Scorched Earth: The Mother of All Games | 1991-1995 | Wendell Hicken | Freeware (link) | Multi-player turn-based tank strategy.
|
SkyRoads | 1993 | Bluemoon Software | Freeware (link) | 3D puzzle / obstacle course.
|
Stargunner | 1996 | Apogee | Freeware (link) | Side-scrolling space shooter (think R-Type, Gradius).
|
Wacky Wheels | 1994 | Apogee / Beavis Soft | Shareware (link) | Arcade kart racing. Clone of Mario Kart SNES.
|
Disqualified Suggestions
The titles listed here were suggestions found to not provide a cabinet-friendly experience. Comments are provided to indicate why not.
- Mega Man - Basic movement and actions may be remapped easily. However, the weapons menu requires a keystroke of the letter of the desired weapon (P-Plasma, V-Volt Shield, ESC to close) for each available weapon. Each of these keys could be mapped to an unused cabinet button, but you will quickly run out of buttons this way, and the experience won't be enjoyable. The configuration menu before the title screen is also annoying to navigate.
- Mega Man 3 - Same reasoning as given for Mega Man, but add three more buttons for three more weapons.
- Monster Bash - The options on the main menu are only selectable by typing the first letter of the desired option.
Not Yet Reviewed
This space is reserved for suggested titles that have not yet been reviewed for cabinet-friendliness.
- Avoid the Noid
- Freddy's Rescue Round up.
- Beetlejuice
- Galacta: The Battle for Saturn
External Links
- Index of MS-DOS games on Wikipedia.