Difference between revisions of "Cabinet-Friendly DOS Games"
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− | This is a listing of DOS games that are [[cabinet-friendliness|cabinet-friendly]]. Some games are friendly | + | This is a listing of DOS games that are [[cabinet-friendliness|cabinet-friendly]], meaning they play well using a MAME-compatible control panel. Some games are cabinet-friendly as-is, while others require a substantial amount of keymapping in DOSBox. See the tips where applicable. |
To make a suggestion for this list, please see the [http://www.anti-particle.com/forum_phpbb3/viewtopic.php?f=2&t=569&start=0 Cabinet-friendly DOSBox games] thread at the [http://www.anti-particle.com/forum_phpbb3/viewforum.php?f=2 Wah!Cade forums]. | To make a suggestion for this list, please see the [http://www.anti-particle.com/forum_phpbb3/viewtopic.php?f=2&t=569&start=0 Cabinet-friendly DOSBox games] thread at the [http://www.anti-particle.com/forum_phpbb3/viewforum.php?f=2 Wah!Cade forums]. | ||
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| Freeware ([http://www.3drealms.com/news/2007/05/alien_carnage_freeware.html link]) | | Freeware ([http://www.3drealms.com/news/2007/05/alien_carnage_freeware.html link]) | ||
| Action platformer. | | Action platformer. | ||
+ | * Some keys are redefinable in-game. | ||
* Game saves and high score entry require the keyboard. | * Game saves and high score entry require the keyboard. | ||
* Exiting the game requires a keystroke prompt to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | * Exiting the game requires a keystroke prompt to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
Line 25: | Line 26: | ||
* Mouse/Trackball. | * Mouse/Trackball. | ||
* Exits automatically on game over. | * Exits automatically on game over. | ||
+ | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
+ | |- | ||
+ | | '''Battle Chess''' | ||
+ | | 1988 | ||
+ | | Interplay | ||
+ | | Commericial | ||
+ | | Animated Chess simulation | ||
+ | * Trackball or mouse controlled. | ||
* Keymapping "Shutdown" to ESC for quick exit is recommended. | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
|- | |- | ||
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| Open Source ([http://www.senileteam.com/beatsofrage.html link]) | | Open Source ([http://www.senileteam.com/beatsofrage.html link]) | ||
| 1-2 Player side-scrolling fighter. Clone of Streets of Rage/Final Fight. | | 1-2 Player side-scrolling fighter. Clone of Streets of Rage/Final Fight. | ||
− | * Keys are redefinable. | + | * Keys are redefinable in-game. |
* Menu navigation is done using game keys. | * Menu navigation is done using game keys. | ||
* ESC exits by default | * ESC exits by default | ||
Line 42: | Line 51: | ||
| Action platformer. | | Action platformer. | ||
* Game saves and high score entry require the keyboard. | * Game saves and high score entry require the keyboard. | ||
+ | * Keys are redefinable in-game. | ||
* Exiting the game requires a "Y" keystroke to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | * Exiting the game requires a "Y" keystroke to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
|- | |- | ||
Line 68: | Line 78: | ||
| Action platformer. | | Action platformer. | ||
* Game saves and high score entry require the keyboard. | * Game saves and high score entry require the keyboard. | ||
+ | * Keys are redefinable in-game. | ||
* Exiting the game requires a "Y" keystroke to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | * Exiting the game requires a "Y" keystroke to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
|- | |- | ||
| '''Commander Keen: Keen Dreams''' | | '''Commander Keen: Keen Dreams''' | ||
− | | | + | | 1991 |
| Softdisk Publishing / id Software | | Softdisk Publishing / id Software | ||
| Shareware ([http://www.classicdosgames.com/game/Keen_Dreams.html link]) | | Shareware ([http://www.classicdosgames.com/game/Keen_Dreams.html link]) | ||
| Action platformer. | | Action platformer. | ||
+ | * 5 key is required at the start to begin the game. This is conveniently mapped to player 1 coin. | ||
+ | * Keys are redefinable in-game. | ||
+ | * Main menu may be fully navigated with a trackball. | ||
* Game saves and high score entry require the keyboard. | * Game saves and high score entry require the keyboard. | ||
− | |||
− | |||
|- | |- | ||
| '''Cyberdogs''' | | '''Cyberdogs''' | ||
Line 84: | Line 96: | ||
| Freeware ([http://cyberdogs2001.tripod.com/cyberdogs.htm link]) | | Freeware ([http://cyberdogs2001.tripod.com/cyberdogs.htm link]) | ||
| 1-2 Player top-down shooter. | | 1-2 Player top-down shooter. | ||
− | * Keys are redefinable. | + | * Keys are redefinable in-game. |
* Menu navigation is done using game keys. | * Menu navigation is done using game keys. | ||
* Keymapping Enter to 1 is recommended to start game using the player-1 start button. | * Keymapping Enter to 1 is recommended to start game using the player-1 start button. | ||
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| Freeware ([http://cyberdogs2001.tripod.com/cdogs.htm link]) | | Freeware ([http://cyberdogs2001.tripod.com/cdogs.htm link]) | ||
| 1-2 Player top-down shooter. | | 1-2 Player top-down shooter. | ||
− | * Keys are redefinable. | + | * Keys are redefinable in-game. |
* Menu navigation is done using game keys. | * Menu navigation is done using game keys. | ||
|- | |- | ||
Line 112: | Line 124: | ||
* Keymapping F1 to CTRL to shoot is recommended. | * Keymapping F1 to CTRL to shoot is recommended. | ||
* High score entry requires the keyboard. | * High score entry requires the keyboard. | ||
+ | |- | ||
+ | | '''Electro Man''' | ||
+ | | 1993 | ||
+ | | Epic Megagames | ||
+ | | Freeware ([http://www.classicdosgames.com/game/Electro_Man.html link]) | ||
+ | | Action / puzzle platformer. | ||
+ | * Exiting the game requires a "Y" keystroke to confirm, so keymapping "Shutdown" to ESC for easy exit is recommended. | ||
|- | |- | ||
| '''Executioners ''' | | '''Executioners ''' | ||
Line 123: | Line 142: | ||
* Joystick X-axis must be keymapped to D (left) and G (right). | * Joystick X-axis must be keymapped to D (left) and G (right). | ||
* Joystick buttons 1 and 2 must be keymapped to A and S respectively. | * Joystick buttons 1 and 2 must be keymapped to A and S respectively. | ||
− | * ESC exits by default | + | * ESC exits by default. |
+ | |- | ||
+ | | '''Galactic Battle''' | ||
+ | | 1990 | ||
+ | | Softdisk Publishing | ||
+ | | Shareware ([http://www.retrocpu.com/dos/games/g/galactic_battle link]) | ||
+ | | Space Invaders/Galaxian clone. | ||
+ | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
|- | |- | ||
| '''Galactix ''' | | '''Galactix ''' | ||
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| Space shooter. Galaxian/Galaga clone. | | Space shooter. Galaxian/Galaga clone. | ||
* Mouse/Trackball controlled. | * Mouse/Trackball controlled. | ||
− | * Keymapping B | + | * Keymapping B to L-Shift for megabomb is recommended. |
* High score entry requires the keyboard. | * High score entry requires the keyboard. | ||
|- | |- | ||
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| Shareware ([http://www.dosgamesarchive.com/download/jazz-jackrabbit link]) | | Shareware ([http://www.dosgamesarchive.com/download/jazz-jackrabbit link]) | ||
| Action shooter/platformer. | | Action shooter/platformer. | ||
− | * Keys are redefinable. | + | * Keys are redefinable in-game. |
* Game saves and high score entry require the keyboard. | * Game saves and high score entry require the keyboard. | ||
|- | |- | ||
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| Freeware ([http://brainchilddesign.com/Bottom.php?Page=Games&SubPage=JnB link]) | | Freeware ([http://brainchilddesign.com/Bottom.php?Page=Games&SubPage=JnB link]) | ||
| Multiplayer arena fighting. | | Multiplayer arena fighting. | ||
− | * LEFT/RIGHT/UP For player 1 | + | * LEFT/RIGHT/UP For player 1. |
− | * A/D/W For player 2, keymap to D/G/R | + | * A/D/W For player 2, keymap to D/G/R. |
− | * Mouse buttons control player 3 | + | * Mouse buttons control player 3. |
+ | * ESC exits by default. | ||
|- | |- | ||
| '''MsPac Pc''' | | '''MsPac Pc''' | ||
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* No config necessary for gameplay. | * No config necessary for gameplay. | ||
* Changing options requires keyboard. | * Changing options requires keyboard. | ||
− | * ESC exits by default | + | * ESC exits by default. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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|- | |- | ||
| '''One Must Fall: 2097 ''' | | '''One Must Fall: 2097 ''' | ||
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* Joystick buttons 1 and 2 must be keymapped to A and S respectively. | * Joystick buttons 1 and 2 must be keymapped to A and S respectively. | ||
* Changing options requires keyboard. | * Changing options requires keyboard. | ||
+ | * Run the game with FILE0001.EXE instead of OMF.EXE to avoid the cabinet-unfriendly menu at the beginning. | ||
|- | |- | ||
| '''Pac PC ''' | | '''Pac PC ''' | ||
Line 195: | Line 214: | ||
* No config necessary for gameplay. | * No config necessary for gameplay. | ||
* Changing options requires keyboard. | * Changing options requires keyboard. | ||
− | * ESC exits by default | + | * ESC exits by default. |
|- | |- | ||
| '''PC*Bert ''' | | '''PC*Bert ''' | ||
Line 204: | Line 223: | ||
* No config necessary for gameplay. | * No config necessary for gameplay. | ||
* Changing options requires keyboard. | * Changing options requires keyboard. | ||
− | * ESC exits by default | + | * ESC exits by default. |
+ | |- | ||
+ | | '''Prince of Persia ''' | ||
+ | | 1989 | ||
+ | | Brøderbund | ||
+ | | Commercial | ||
+ | | Action / adventure / puzzle | ||
+ | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
|- | |- | ||
| '''Raptor: Call of the Shadows ''' | | '''Raptor: Call of the Shadows ''' | ||
Line 211: | Line 237: | ||
| Shareware ([http://www.3drealms.com/downloads.html link]) | | Shareware ([http://www.3drealms.com/downloads.html link]) | ||
| Vertical-scrolling flying shooter. | | Vertical-scrolling flying shooter. | ||
− | * | + | * Keys are redefinable by running SETUP.EXE. |
* Main menu may be fully navigated with a trackball. | * Main menu may be fully navigated with a trackball. | ||
* Name/codename entry at start of game requires a keyboard. | * Name/codename entry at start of game requires a keyboard. | ||
Line 236: | Line 262: | ||
| Bluemoon Software | | Bluemoon Software | ||
| Freeware ([http://www.bluemoon.ee/history/skyroads link]) | | Freeware ([http://www.bluemoon.ee/history/skyroads link]) | ||
− | | 3D | + | | 3D puzzle / obstacle course. |
+ | * Keymapping Enter to 1 is recommended to start game using the player-1 start button. | ||
* Spacebar jumps, but keymapping to CTRL is recommended. | * Spacebar jumps, but keymapping to CTRL is recommended. | ||
* Also trackball or mouse controlled. | * Also trackball or mouse controlled. | ||
* High score entry requires keyboard. | * High score entry requires keyboard. | ||
+ | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
+ | |- | ||
+ | | '''Spot''' | ||
+ | | 1990 | ||
+ | | Virgin Mastertronic | ||
+ | | Commericial | ||
+ | | Multi-player puzzle / Ataxx clone | ||
+ | * Spacebar jumps, but keymapping to CTRL is recommended. | ||
+ | * Trackball or mouse controlled. | ||
* Keymapping "Shutdown" to ESC for quick exit is recommended. | * Keymapping "Shutdown" to ESC for quick exit is recommended. | ||
|- | |- | ||
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| Freeware ([http://www.3drealms.com/stargunner link]) | | Freeware ([http://www.3drealms.com/stargunner link]) | ||
| Side-scrolling space shooter (think Gradius). | | Side-scrolling space shooter (think Gradius). | ||
− | |||
* Main menu may be fully navigated with a trackball. | * Main menu may be fully navigated with a trackball. | ||
+ | * Keys are redefinable in-game. | ||
* High score entry requires keyboard. | * High score entry requires keyboard. | ||
|- | |- | ||
| '''TerraFire ''' | | '''TerraFire ''' | ||
− | | 1997 | + | | 1997-2004 |
| Ort Software | | Ort Software | ||
| Freeware ([http://www.ortsoftware.com/tf.html link]) | | Freeware ([http://www.ortsoftware.com/tf.html link]) | ||
| Multi-directional flying shooter. Plays like Asteroids. | | Multi-directional flying shooter. Plays like Asteroids. | ||
− | * Up arrow thrusts, but | + | * Keys are redefinable in-game. |
+ | * Up arrow thrusts, but redefining to ALT is recommended. | ||
|- | |- | ||
| '''Tyrian/Tyrian 2000 ''' | | '''Tyrian/Tyrian 2000 ''' | ||
Line 263: | Line 300: | ||
| Freeware ([http://www.classicdosgames.com/game/Tyrian_2000.html link]) | | Freeware ([http://www.classicdosgames.com/game/Tyrian_2000.html link]) | ||
| 1-2 Player vertical-scrolling flying shooter. | | 1-2 Player vertical-scrolling flying shooter. | ||
+ | * Main menu may be fully navigated with a trackball. | ||
* Player 1 controller is keyboard, and player 2 controller is joystick. | * Player 1 controller is keyboard, and player 2 controller is joystick. | ||
− | * Keys are redefinable. | + | * Keys are redefinable in-game. |
* Joystick Y-axis must be keymapped to R (up) and F (down). | * Joystick Y-axis must be keymapped to R (up) and F (down). | ||
* Joystick X-axis must be keymapped to D (left) and G (right). | * Joystick X-axis must be keymapped to D (left) and G (right). | ||
Line 274: | Line 312: | ||
| Apogee / Beavis Soft | | Apogee / Beavis Soft | ||
| Shareware ([http://www.3drealms.com/wacky/ link]) | | Shareware ([http://www.3drealms.com/wacky/ link]) | ||
− | | Arcade kart racing. Clone of Mario Kart SNES. | + | | Arcade kart racing. Clone of Mario Kart SNES. |
− | * Keys are redefinable. | + | * Keys are redefinable by running SETUP.EXE. |
* Menu navigation is done using game keys. | * Menu navigation is done using game keys. | ||
* High score entry requires keyboard. | * High score entry requires keyboard. |
Revision as of 01:45, 21 June 2011
This is a listing of DOS games that are cabinet-friendly, meaning they play well using a MAME-compatible control panel. Some games are cabinet-friendly as-is, while others require a substantial amount of keymapping in DOSBox. See the tips where applicable.
To make a suggestion for this list, please see the Cabinet-friendly DOSBox games thread at the Wah!Cade forums.
Title | Year | Author/Developer | License | Description / Tips |
---|---|---|---|---|
Alien Carnage | 1993 | Apogee | Freeware (link) | Action platformer.
|
Bananoid | 1989 | William Rieder | Freeware (link) | Horizontal-scrolling ball-and-paddle game. Clone of Arkanoid.
|
Battle Chess | 1988 | Interplay | Commericial | Animated Chess simulation
|
Beats of Rage | 2003 | Senile Team | Open Source (link) | 1-2 Player side-scrolling fighter. Clone of Streets of Rage/Final Fight.
|
Bio Menace Episodes 1, 2, & 3 |
1993 | Apogee | Freeware (link) | Action platformer.
|
Classic Jumpman | 2001 | Ingenieurbüro FRANKE | Freeware (link) | Action / puzzle platformer. Clone of Jumpman.
|
Commander Keen: Invasion of the Vorticons | 1990 | Apogee / id Software | Shareware (link) | Action platformer.
|
Commander Keen IV: Goodbye, Galaxy! | 1991 | Apogee / id Software | Shareware (link) | Action platformer.
|
Commander Keen: Keen Dreams | 1991 | Softdisk Publishing / id Software | Shareware (link) | Action platformer.
|
Cyberdogs | 1994 | Ronny Wester | Freeware (link) | 1-2 Player top-down shooter.
|
C-Dogs | 1997-1999 | Ronny Wester | Freeware (link) | 1-2 Player top-down shooter.
|
Dangerous Dave | 1990 | Softdisk Publishing | Freeware (link) | Action platformer.
|
Digger (Remastered) | 1983 | Windmill Software | Freeware (link) | Clone of Dig Dug/Mr. Do! This is not the original version. This is a remake.
|
Electro Man | 1993 | Epic Megagames | Freeware (link) | Action / puzzle platformer.
|
Executioners | 1992 | Bloodlust Software | Freeware (link) | 1-2 Player side-scrolling fighter. Clone of Streets of Rage/Final Fight.
|
Galactic Battle | 1990 | Softdisk Publishing | Shareware (link) | Space Invaders/Galaxian clone.
|
Galactix | 1992 | Cygnus Studios | Freeware (link) | Space shooter. Galaxian/Galaga clone.
|
God of Thunder | 1993 | Adept Software | Freeware (link) | Action/adventure. Zelda clone.
|
Jazz Jackrabbit | 1994 | Epic MegaGames | Shareware (link) | Action shooter/platformer.
|
Jump 'n Bump | 1998 | Brainchild Design | Freeware (link) | Multiplayer arena fighting.
|
MsPac Pc | 1996 | JROK | Freeware (link) | Ms. Pac Man clone.
|
One Must Fall: 2097 | 1994 | Epic MegaGames | Freeware (link) | 1-2 Player versus fighting.
|
Pac PC | 1997 | JROK | Freeware (link) | Pac Man clone.
|
PC*Bert | 1997 | JROK | Freeware (link) | Q*Bert clone.
|
Prince of Persia | 1989 | Brøderbund | Commercial | Action / adventure / puzzle
|
Raptor: Call of the Shadows | 1994 | Apogee / Cygnus Studios | Shareware (link) | Vertical-scrolling flying shooter.
|
Round42 | 1986 | Elven Software | Shareware (link) | Lo-res shooter. Space Invaders/Galaxian clone.
|
Scorched Earth: The Mother of All Games | 1995 | Wendell Hicken | Shareware (link) | Multi-player turn-based tank strategy.
|
SkyRoads | 1993 | Bluemoon Software | Freeware (link) | 3D puzzle / obstacle course.
|
Spot | 1990 | Virgin Mastertronic | Commericial | Multi-player puzzle / Ataxx clone
|
Stargunner | 1996 | Apogee | Freeware (link) | Side-scrolling space shooter (think Gradius).
|
TerraFire | 1997-2004 | Ort Software | Freeware (link) | Multi-directional flying shooter. Plays like Asteroids.
|
Tyrian/Tyrian 2000 | 1995/1999 | Eclipse | Freeware (link) | 1-2 Player vertical-scrolling flying shooter.
|
Wacky Wheels | 1994 | Apogee / Beavis Soft | Shareware (link) | Arcade kart racing. Clone of Mario Kart SNES.
|
External Links
- Index of MS-DOS games on Wikipedia.